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Bioshock Infinite Answers Questions on the PC Version

Earlier today, Irrational Games released a post on their site governing answers to the many questions they have recieved from fans about the PC version of Bioshock Infinite coming out in March.

Here are the questions that were answered by the Technical Director of the game, Chris Kline:

Q: Does the game support 120 hertz?

Chris Kline: If you play the game with the frame rate locked then the game will render at the lesser of the maximum rate that your hardware is capable of, given the current scene and your chosen resolution and graphics options, and the refresh rate of your monitor. If you use the in-game UI option to disable frame rate locking, then the game will only be limited by your hardware and not the monitor refresh rate. For example, if you have a 120 Hz monitor, and your graphics card is capable of rendering the scene at 187 FPS, then the game will render at 120 FPS (if frame rate is locked) or 187 FPS (if unlocked).

Q: Does this title support Windows XP, Vista, 7, or 8?

Chris Kline: Windows XP is not supported. The PC version requires Vista, Windows 7, or Windows 8.

Q: Is it Windows 8 Certified or just compatible?

Chris Kline: Compatible.

Q: Today I learned the PC requirements for BioShock Infinite and that it will come with a bench tool.  If not free, how would I know if it will run?

Chris Kline: If your PC meets the minimum requirements that we’ve already announced, you can be confident that the game will be playable on that specification with some combination of settings. How fast the game runs and how beautiful it will look depends on how powerful your PC configuration is. So if your PC is at the low end of the requirements you may need to run at a lower resolution and/or lower some of the configurable graphics quality settings.

Q: How would it run on a GTX460?

Chris Kline: I have not personally tested with this specific graphics card, and I don’t have access to your machine, so I’m not able to give you hard numbers. However, that card is above our minimum requirements for graphics cards. Therefore if your machine meets the other minimum requirements for BioShock Infinite, I believe it will run well.

Q: What are your plans for widescreen in BioShock Infinite?

Chris Kline: We’ve done a lot of work for BioShock Infinite to support a wide range of display setups and resolutions, so I’m confident you’ll have a great full-screen play experience when it is released.

Q: Will it support Steam offline mode?

Chris Kline: Steam Offline Mode is supported.

Q: Will there be any DRM?

Chris Kline: We are using the standard Steam DRM. You’ll need a Steam account and a broadband internet connection during initial installation for Steamauthentication. But otherwise it works pretty much like any other Steam title: you can install under the same Steam account on multiple machines, activate Steam Offline Mode to play on an airplane, etc.

Q: Will I be able to run this on ATI Radeon Mobility HD 4500 series?

Chris Kline: Unfortunately this card is below our minimum requirements, so I cannot state with confidence that it will perform well on your PC.

Q: If I purchase a boxed copy of BioShock Infinite, does that mean I’ll still be able to play it using Steam or do I have to actually purchase it through Steam?

Chris Kline: You do not need to purchase the game via Steam to play it using Steam.

Q: Will the game require the disc to be in the computer or is it able to directly download from Steam? I bought the collector’s edition but my computer doesn’t have an optical drive.  Am I allowed to input a code into Steam and download it without the disc?

Chris Kline: Boxed copies will include a Steam key. So if you bought a boxed copy but your computer doesn’t have an optical drive, you can still activate and install the game via a Steam download.

Q: Is BioShock Infinite a Steamworks title?

Chris Kline: Yes, BioShock Infinite is a Steamworks title, and activation requires a Steam account.

Q: The minimum PC specs confuse me.  It says that the minimum video memory is 512, but it also states that it can run on Intel integrated chipsets which my system says is 384 megs.

Chris Kline: This is a little complicated to answer because Intel graphics works a little differently from other vendors. As Intel says in their Graphics Memory FAQ:

“Intel graphics do not have dedicated memory but utilizes some of the computer’s system memory. The amount of memory used for graphics may be a fixed amount or may vary up to a maximum amount. It depends on if your computer manufacturer has configured your computer to use a fixed amount, a dynamic amount (varying up to a maximum amount), or a combination of both fixed and dynamic amounts of graphics memory.”

With these questions being answered the team look forward to completing what is left of the game for its release on the 26th of March. Where your questions answered or do they leave something to be desired? Post your thoughts in the comments and dont forget to keep up to date with information on Bioshock Infinite on the official facebook and twitter pages.

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Dominic Coles

The self proclaimed most Xplosive gamer on the planet! I have a dream and a passion to someday work in the video games industry as a writer for storylines, character backgrounds, questlines, lore etc. I play all sorts of games and even make reviews and other gameplay related videos on my youtube channel and Blog!

Website: dom.coles@videogamesuncovered.com

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